Here I prototyped and created the final assets for the real-time regenerative damage system used on the main player character.
I created the portal effects in this shot. Animation by Sonny Santa Maria, rendering by Hakjoon Lee.
Here I prototyped and created the final assets for the real-time regenerative damage system used on the main player character.
I created the portal effects in this shot. Animation by Sonny Santa Maria, rendering by Hakjoon Lee.